Artstrio

Creative agents for game publishers

UA creatives, trailers and cinematics, from brief to final cut.

Agents work in parallel, one creative each

Agents make new concepts to test while iterating on your winners.

  • Run many agents at once, each on its own ad.
  • See every agent's stage in one view.

Twelve independent agents plan, generate, edit, review and deliver game ads. New briefs start as jobs finish.

Artstrio / All agents

Agents turn briefs into storyboards

Agents find your game's selling points and plan every shot the way ads convert.

  • Reads the brief, your game and any references you share.
  • Asks before it guesses: open questions come back as a card you answer in one click.
  • Writes a shot-by-shot storyboard you can change before anything is generated.

The agent reads the brief and references, confirms a 30 second launch ad, then writes five storyboard shots.

Gilded Rose / Storyboard

Agents generate and check each shot

Agents generate every shot from your character sheets and redo anything off-model.

  • Generates each shot from your character sheets and key art.
  • Watches its own output and compares it with the storyboard.
  • Redoes off-model shots before you see them.

Five shots are generated and checked. Shot 3 hides the skin in smoke, so the agent regenerates it and verifies the result.

Gilded Rose / Shots

Agents turn shots into finished cuts

Agents edit with an editor's own tools, on a timeline your team can take over.

  • Edits video, sound, transitions, effects, music and voice with an editor's tools.
  • Edit by hand at any point. The agent reads your changes and continues without reverting them.

The agent places five cuts, sound effects, transitions, effects, music and dialogue on six tracks, then plays the 30 second edit.

Gilded Rose / Timeline

Agents review the cut before you do

Agents flag issues by timecode, fix them and recheck the cut against your specs.

  • Checks the cut against the brief, your brand guidelines and each network's specs.
  • Flags each issue at its timestamp, fixes it, then checks the whole cut again.

The agent flags scope alignment at 0:07 and the caption safe area at 0:29, fixes both and rechecks the whole cut. The finished cut passes.

Gilded Rose / Review

Trusted by teams behind world-class creative work

Tencent Games
Riot Games
Ubisoft
Moonton
PUBG MOBILE

See Artstrio on a game you are marketing